

I really had a hard time playing the character. Really frustrating I am telling you, I was expecting some kind of splash effect when using my magician, followed by an awesome AOE spell when they come closer. Normal attacks are ranged, but will not hit multiple targets compared to a Warrior’s normal sword swing.

Is this a hybrid type of combat system? Well, NCsoft’s Blade & Soul seems to be using this from what videos are showing.Ī major problem with combat will be with the ranged classes, like Archer and Magician. Just to let you know, normal attacks will hit multiple targets close by as well, making it a nuisance in the low level passive mob areas. Movement is by the WASD keys, with normal attacks depending on the mouse’s left click and skills by the macro numbers. However, you still have to press the “TAB” button to switch target. You see, your character will automatically choose the nearest mob for you, hence you don’t really have to “target” manually by clicking on it.
#GETAMPED 2 TW MATCHES HOW TO#
The combat system was what attracted me to try the game, and I am at loss on how to categorize it. The video below shows the starting tutorial guide, however note that the text is in Chinese while voice-over is in Korean. Windysoft is also the developer of games including GetAmped, GetAmped 2 and Perfect World Entertainment’s upcoming action MMO, Rusty Hearts. The Taiwanese server then showed up, followed by the revival of the Korean server as HEVA Online Special Edition recently. Developed by Korean studio Windysoft, the Korean server went down for a few months after being deem having a lack of content.

This time round, I am giving a try at a Taiwanese game, HEVA Online. This is definitely not a review of any sorts, just my impression of the game during the first few levels and matching it with features found on the game’s website. From time to time, I give some games a test run to see how it actually plays out.
